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# AMSpiriT — Debug Interface

Language
Running FPS: --.- Frame: --.- ms Model: -- CRTC: --

## Virtual Keyboard

## CPC Keyboard Matrix — `G_CORE_BKeyState_CPC`

## BASIC program

## Variables

TXTTOP ---- Size ---- Vars zone ---- Arrays zone ---- Free RAM ---- Stmt addr ---- Version ----

Name | Type | Value
--- | --- | ---

No variables
Address

## Z80

## Last instructions

--

## Disassembler

No data — press Refresh.

## PSG AY-3-8912

## Gate Array

## FDC PD765

## CRTC

Type --

## Display & CRT

Monitor
Screen type

Selecting a monitor loads its defaults; tweak the sliders for a live preview.

## CRT shader parameters

Monitor is Off — the CRT shader is bypassed, so these settings have no effect.

## RAM — Hex Dump

Address Length

    —

## RAM — Write / Load

Write address Entry point (exec) Data (hex)
Hex data may contain spaces, colons, etc.

## RAM — Write Heatmap

Mode
Decay
Overlay: PC SP HL IX IY
1 pixel = 1 byte
Y = high byte of address
X = low byte of address
cold hot
● PC ● SP
● HL ● IX
● IY
overlay on central RAM

## Script CSL / Lua

## Configuration

CPC Model
CRTC Type
(resets the emulator)

## Drive A

## Drive B

## Keyboard Mapping ▼